Please note that I cannot change the icon. Note to the map creator: In no way does this mod contain anything of your's EXCEPT for the icon. Sometimes (?) NPCs and SNPCs have trouble going up and down the stairs on the cliff side. r/gmod Map teaser - Hall of Tortured Souls. Nodes are points on the map that tell the AI where to move. They wont move unless the map has air nodes. Nextbots can occasionally fall off the cliff where the stairs are and get stuck forever (if they are slippery). Whenever I spawn a flying NPC (helicopter, gunship, etc) or Strider. Standing/tall NPCs and SNPCs can't follow into any areas that require you to crouch (although small AI can). Run this console command on every map launch (this deletes every door and prop in the map):Įnt_fire func_door kill ent_fire func_door_rotating kill ent_fire prop_door_rotating kill ent_fire prop_physics kill ent_fire prop_dynamic kill If you don't do this, you will experience NPCs, SNPCs and Nextbots commonly getting stuck on stuff! This is a 1-time process and I highly recommend you do this to get the best experience possible! Make sure that you use the RemoveProps tool/addon to remove props and doors that connect to any part of the map. This mod should work mostly fine, but if you find a glitch of any sort with the AI, please comment it below (screenshots would help me even more)! Hey there, in case you don't know what this mod does, it essentially makes this map compatible with all NPCs, SNPCs and Nextbots! As a bonus, it also adds support for the mod "Background NPCs" for this map (randomly roaming NPCs).
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