Ranges in this game are mostly 0 (same hex) or 1 hex for long range, so formations will be very close during all the game, although at the end there will be gaps, when formations are destroyed, and others flee. My impressions:The game tends naturally to become a gigantic melee, as I show in the pictures. A battalion of Crucis Lancers plus the Lindon Company mercenaries, vs a reinforced battalion of Galedon Regulars (including an assault company) A 4-on-4 companies battle, for a few turns (2 hours). There were not many people who had played, so I decided to give it a go. Some months ago I asked on this forum what was the "feel" or impressions of the Strategic Battleforce system as appears on "Interstellar operations". Participation is a Privilege, Not a Right.īy joining this group, you acknowledge that you have read, understand, and agree to abide by all aforementioned rules. See 3D Print Policy in the Wiki for more details. BattleTech is for Everyone - No Hate Speech/Bullying More in-depth rules are available in the wiki.
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